Monday, December 10, 2012

The week before: making preparations

The week before the deadline, the festival is next week!

This week we went to the digitale werkplaats again to have te game tested again with the digitale werkplaats poeple. Also to test it on the location we're setting it up for the festival next week. We had a good discussion talking about the game, and also had a proper first playtest on location. With our gained knowledge we went back to school and started putting in the finishing touches on the game.

One major issue this week was the printing of the physical parts of the game, we were focussed primarily on the finishing touches. But the game pieces needed to be printed. The cheapest way was ok but took a lot of time, so after long debating with both the HKU and the Digitale Werkplaats we came across a good middleground.

The game begins to reach it's final conclusion with all aspects. Next week is the final deadline for everything, and the festival starts on Friday.

Wednesday, November 28, 2012

Progress



Week 11

This week was a hard week.
A lot of last minute things with the whole 3D printing, the whole map had to be done gamedesign wise and it had to be modeled in 3D. There were also some miss-communications about the printing itself. But that has been fixed for the most part.

We are also working on making preperations for the next digital prototype.
Getting a new webcam and getting the digital map done, for example.
The playtest will be held in week 12.

Next week we will also have a meeting with Meindert Ekkelenkamp who is the lead artist from AGD.
All the artist can discuss things with him to get some feedback.