Thursday, September 27, 2012

Overgrown week 3


This week we had a hard time with brainstorming. The assignment is very broad and we are having trouble to getting any ideas. We tried a different approach, we set a deadline for ourselfs that on the last day of the week we are going to pick 3 final concepts.
With that in our mind we we're stimulated to have 3 good concepts were all of us were enthousiastic about. 

That wednesday we went to Den Bosch and had a tour around the area where we where going to work with. We even saw the Gruyten Fabriek and we also had a sneak peak at the old PTT building. After that we discussed the debriefing with one of our clients, Tessa. Most of it was OK, we just had to add some things but we can conclude that we understood the assignment. 


After a lot of inspiration and brainstorm session and a big discussion, we finally have 3 raw concepts that we all liked. We are looking forward to the next weeks.


Tuesday, September 25, 2012

Overgrown Week 2


In the previous week we've finished working on the blog, the trailer and the logo of our team, all of which you can see in earlier posts.
We've also had our briefing with the client last Wednesday, who provided us with information and a base on which we could start thinking of ideas for the game.

Currently we are working hard on making up great ideas for the game, meaning researching and lots of brainstorming sessions. At the same time we're working on the debriefing and made our first planning; This week will be the focus on generating ideas, next week about refining and choosing ideas and the week after that we will make early prototypes and present those prototypes and idea to the client at the end of the week.

Starting next week, there will be an update about our progress every week at Thursday.

Sunday, September 16, 2012

Logo/Poster/Banner



Overgrown Week1

When considering an old building in a neighbourhood it is often the case that such a building is no longer needed, and is simply taking up space, or even polluting the view of the people in the surrounding area. This being said, it is, with some renovation, an ideal place to create a game-type area for young adults to 'hang', as they call it. This would solve the perpetual problem of these 'youngsters' loitering in areas where they will only cause trouble, and give new life to a building that had otherwise lost its function.

Our first meeting with our client will be the coming Wednesday, the 19th of September 2012, where he will explain to us exactly what is required of the building. Off course, we shall not come unprepared to such an important meeting, and so we have thought about different types of games that could be incorporated within the building, preparing our workspace and installing the devices we will be needing and listing what information we are going to need from our client. Other items that have been under discussion before meeting the client next Wednesday are a team name, logo, poster and trailer.