Friday, October 12, 2012

Overgrown week 5: concept presentations

This week everyone focused on developing and brainstorming on the 3 concepts for the presentation. We finished up all the development to a stage that we could show the client the essence of each concept and a small representation of it.

We separated during the week to work on the concepts, this gave us the opportunity to playtest the concepts on each other and get feedback with a fresh state of mind.

Friday we held the presentation with the client. We presented the three concepts and in the end the board game was chosen, we held some discussion about the concept. The main parts of the discussion were the following:

- What kind of buildings will we represent
- Which roles are there in city planning and what events are important.
- What gameplay representation will there be for the game, are there opposites? Are they're co-operative problems.
- the representation of the roles (merging)


Next week we'll start working on the chosen concept with the group, taking with us the feedback we got from the clients.

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