Friday, October 19, 2012

Week 6: Starting with the boardgame concept


After the last weeks presentation we had our boardgame concept chosen and we were ready to start to work with it.

The goal of the week was to define the gameplay more and also make an asset list to help make our production more straightforward. In Unity we started working with linking the augmented reality marker tracking to match the grid based map system to get the basic gameplay to work. Lots of planning for the forthcoming weeks was also made.

We received a comprehensive list about the actors included in the field of urban planning which greatly helped us to understand the mechanics behind and also we will be able to use this information straight for the game design.

In overall the week was more about changing our focus from the three different concepts to the chosen one and also to process the feedback we got from last week's meeting.

The next week 7 will be a holiday week for our group so it means also no updates here in our blog!


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